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Writer's pictureJi-Sook Yim

Insight Delight



Last week I went to a talk called "Get to Insight Delight: 3 ways to save user research from slide deck obscurity". The 3 ways are visualize, metaphorize, and narrativize. What really resonated with me was that the role of research is to design a data experience for clients/stakeholders, not only to help design an experience. The talk again reinforced that the role in UX is to be more of storytellers. (Speaker: Abs King, Ph.D., is a researcher and experience design consultant focusing on smart and connected products at Industry X.0, part of Accenture Digital.)







Notes:

Effort/insight continuum as illustrated through a plant metaphor:

  • Seeds are the raw data of all the research data points

  • Seedlings help co-crate visual data of some examples of powerful cases

  • Plants synthesize user journey to tell stories

  • Bouquet is the “polished” deck of user research findings

  • Sometimes, a “perfectly” formed powerpoint deck (metaphorized as a bouquet) can go over stakeholder’s heads or it doesn’t give room for discussion (is more of a one-way street of communication)

  • Seedlings and plants are where we want to focus when presenting research

Co-create insights with audience

  • Democratize/decentralize UX

  • Bring more people into the insights to break down barriers

  • Sharing a finding and providing insight = we’re making an argument/POV

  • If stakeholders disagree or see something differently, it fosters discussion on how to address or prioritize, and brings alignment on where Isi the highest value

  • “Pull” the communication vs pushing it on to audience

Plant “seedlings” of insights to engage stakeholders with data

  • Create a visual summary or metaphor that focuses on the cases that are powerful

  • Invite others to engage by putting visuals where people congregate (break room, lunch room) so others who aren’t in the meetings can be aware

  • Seedlings of visual summaries can be in form of a metaphor, user profiles, or user flow

  • Example: show a highway metaphor as a journey, where the road is the same but how users experience it is different (straightforward, wavy, lots of “stop/warning” signs)

  • Example: let users draw what they think the flow/screens mean to them

“Plant” - synthesis of seedlings

  • Example: How different personas interact in flows

  • Example: Through a 54-foot long storyboard, the team illustrated the complexity of a current process of procuring food stamps. Stakeholders saw this, got pulled into the story, and had buy-in on how they can change policy

  • The kinesthetic and physical space of the experience (54-foot long storyboard) is a part of the “

  • Example of impact of visuals: Visuals instead of traditional powerpoint deck helped clients dive into the findings right away, and helped move team faster

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